GiGans here with my first post on my first "dev" blog ever.
I'm doing some research at re-using scripts and objects, making it easier to prototype or design.
I want to keep track of this research (mostly for myself) but I am thinking about sharing the information I find on my journey of becomming a Tech Artist.
I'm trying to build a Unity kit that contains multiple scripts/shaders and other goodies for fast prototyping. I'm not totally sure what the kit will contain at the end of my process, but I've already got a small list of things I want to make.
The List (atm):
1, Normal Angle Shader (Grass on top, Rock on side).
2, Prop Color Tweaker Script (Change a bit of the color, making the same objects next to eachother look less "cloned").
3, Building Generator Script (Generating a building in multiple stages).
That's it for now but I will probally add alot of things to do later on.